Difference between revisions of "Wikidocumentary"
(→Ways of using AR)
|Line 1:||Line 1:|
'''Mapstory''' is a key type of a
'''Mapstory''' is a key type of a . It is a layered, time-based presentation that comprises of simple elements, and it can be viewed in a few different ways.
Revision as of 17:21, 25 June 2020
Mapstory is a key type of a wikidocumentary. It is a layered, time-based presentation that comprises of simple elements, and it can be viewed in a few different ways.
- 1 Elements
- 2 Modes of experiencing
- 3 Interactivity
Time-based media as a backbone and between frames
- An audio narrative. The audio can originally be derived from another element, such as reading of a letter.
- A musical piece
- Audio track of a video
- Data time series visualized on the map background.
- Drawing a route
- Animated sequence
- Animation of changing landscape e.g. aerial images
Frames are moments on the timeline of a wikidocumentary. If there is no backbone timeline, the frames follow each other freely. They can also be specific "timecodes" on the main timeline.
- Image / series of images to be viewed/read in the frame
- Video to be viewed in the frame
- Audio soundscape loop / generative sound
- A piece of text forms the content of a frame
- Links are possible.
- Text can be recorded, or screenread.
- A timeline of data items can be used as the set of frames
- Data items representing historical events carry the timestamp of the items.
- Each frame can be depicted by a coordinate location. This can be used in different ways. It can be plotted on a map or it is a location to go to to experience AR content.
- Georeferenced imagery can be used as a background layer. It can be an old map, aerial image, aerial video
- Data plotted on the map
Modes of experiencing
- Map, with styles
- Background layers: Historical maps, aerial images, image or video overlays
- Data layers: Toponyms, POIs, shapes, lines, visualizations
- Foreground elements: Map, text, visuals (video, images)
- Soundtrack: Audio, video soundtrack, soundscape
- Transitions: Soundscapes, specific content. Data animations run and set the pace of the interval. Auto-advance vs eg scrolling
- Frames: In-depth content – reading, image series.
- In frames, time is paused, while in transitions it is running. Both can display information. Intervals may form one backbone or be separate elements between frames.
- Web interface, page layout: Scrolling or clicking between frames. Maybe the user can change the layout and mode?
- Sit back cinema (auto-advance), full-screen, timed
- Mobile orienteering mode. Frames are located in places where it's possible to enter. There must be flexibility in the timelines to allow for different transition times. Use soundscapes and other media loops, trigger frames by proximity etc.
Ways of using AR
- The map background is used in navigating between frames. Frames can be accessed in random order.
- The frames can display AR content. Ideas?
- Things that the user can be asked to do: Take pictures, record a fact, record audio...
- Wikidocumentaries as gradually evolving presentations: Users can add an aspect to an existing wikidocumentary.